Novel User Interfaces and Interaction Techniques in the Games Context
A special issue of Multimodal Technologies and Interaction (ISSN 2414-4088).
Deadline for manuscript submissions: closed (31 July 2019) | Viewed by 15999
Special Issue Editors
Interests: game; user research; HCI; visualization
Interests: game and level design; gaze-based interactions; co-located play experiences
Interests: cognitive aspects of VR/AR; VR/AR technology
2. Center for Technology Experience, AIT Austrian Institute of Technology GmbH, Vienna, Austria
Interests: interactive systems; human–computer interaction; usability engineering; user interface design and user experience research
Special Issues, Collections and Topics in MDPI journals
Special Issue Information
Dear Colleagues,
Over the last few years, new developments, such as gesture-based, eye-based, and motion-based approaches, wearables, virtual or augmented reality, and tangibles, have opened new opportunities for designing and developing games with the goal of extending the player experience. We believe this is a timely topic and has the potential for addressing new player target groups and application areas that focus, but are not limited to the entertainment domain.
The proposed topic offers a variety of research questions, such as which kind of game input devices are most suitable for specific target groups (e.g., elderly, young players)? Do novel forms of game interaction change the way people play together (e.g., cooperative and competitive play)? How can game input devices facilitate the process of getting into the game?
The goal of this Special Issue is, not only to show the potential of novel user interfaces and interaction approaches in the games context, but also to highlight current and future challenges in the field. We welcome submissions which present high quality and original research to explore and share experiences with focus on the design and the evaluation of future game interfaces and interaction techniques for supporting playful and engaging experiences. Submissions can be empirical and theoretical research which may include (but is not limited to):
- Case studies to show how novel interface and interaction techniques can be used in application areas, such as entertainment education, health care, and work
- Design studies with focus on developing and understanding of design processes for novel interfaces and interaction techniques to extend player experiences
- User studies to demonstrate the potential of new target users with different needs
Dr. Simone Kriglstein
Dr. Michael Lankes
Dr. Ross Brown
Prof. Dr. Manfred Tscheligi
Guest Editors
Manuscript Submission Information
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Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Multimodal Technologies and Interaction is an international peer-reviewed open access monthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- Innovations in game and interaction design
- Social interactions and game interfaces
- Interaction techniques in the context of play
- Novel and experimental game input devices
- Natural user interfaces in games
- Game experience and game interaction
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