Virtual Reality Technology and Applications
A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Computing and Artificial Intelligence".
Deadline for manuscript submissions: closed (10 February 2023) | Viewed by 48909
Special Issue Editors
Interests: mixed reality; multisensory telepresence; sensors; pervasive computing
Special Issues, Collections and Topics in MDPI journals
2. Design Department, Berlin University of Arts, Berlin, Germany
3. Professional University of Information and Management for Innovation (iUniversity), Tokyo, Japan
Interests: neuroscience; multisensory; brand experience; digital media; mixed reality; artificial intelligence; robotic
Special Issue Information
Dear Colleagues,
Virtual reality technology is a kind of computer simulation system that can create and experience virtual worlds. Nowadays, virtual reality (VR) technology and its related applications have developed rapidly, and are widely used in advanced systems (smart cities, unmanned systems, and intelligent transportation, medical systems).
In this Special Issue on “Virtual Reality Technology and Applications”, we invite authors to submit original research articles, reviews, and viewpoint articles related to recent advanced systems at all levels of the applications and technologies of virtual reality. We are open to papers addressing a broad range of topics, from foundational topics regarding theoretical issues of virtual reality to novel algorithms and advanced as well as technological systems for interesting applications. Topics of interest for this Special Issue include, but are not limited to, the following:
- The application of virtual reality to different areas, such as unmanned systems, health, industry (Industry 4.0), new buildings, emergency responses, engineering, advertising, AR/VR e-learning, clinical medicine, psychotherapy etc.;
- Authoring tools for simulating in VR methods for improving user experiences in immersive advanced system environments;
- Significative advances in and the optimization of 3D modeling pipelines for AR/VR visualization, accessible and inclusive GUIs, and interactive 3D models;
- Advances in game engines (Unity 3D, Unreal Engine, Amazon Lumberyard, AppGameKit VR, CryEngine, and Godot);
- Immersive virtual reality devices (digital gloves, motion trackers, body trackers, and HMDs);
- The generation of datasets required to train machine and deep learning algorithms for advanced systems in VR;
- Results from experiments, pilot studies, and comparisons using VR in the field of advanced systems.
Prof. Dr. Adrian David Cheok
Dr. Thomas Heinrich Musiolik
Dr. Sharif Uddin Ahmed Rana
Guest Editors
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Applied Sciences is an international peer-reviewed open access semimonthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- virtual augmented and mixed reality
- virtual reality systems
- virtual reality tools and toolkits
- molecular virtual reality techniques
- simulation platforms
- smart advanced infrastructures
- human–computer interaction
Benefits of Publishing in a Special Issue
- Ease of navigation: Grouping papers by topic helps scholars navigate broad scope journals more efficiently.
- Greater discoverability: Special Issues support the reach and impact of scientific research. Articles in Special Issues are more discoverable and cited more frequently.
- Expansion of research network: Special Issues facilitate connections among authors, fostering scientific collaborations.
- External promotion: Articles in Special Issues are often promoted through the journal's social media, increasing their visibility.
- e-Book format: Special Issues with more than 10 articles can be published as dedicated e-books, ensuring wide and rapid dissemination.
Further information on MDPI's Special Issue polices can be found here.